44#include <sys/resource.h>
56#include "h3dpublic_defs.h"
57#include "h3dpublic_export.h"
61#include "h3d_values.h"
93 for(i=0;i<*NUMNOD;i++)
97 node[0] = X[3*i ] - D[3*i ];
98 node[1] = X[3*i + 1] - D[3*i + 1];
99 node[2] = X[3*i + 2] - D[3*i + 2];
void c_h3d_create_nodes_(int *ITAB, int *NUMNOD, my_real *X, int *TAGNOD, my_real *D)
void c_h3d_create_nodes(int *ITAB, int *NUMNOD, my_real *X, int *TAGNOD, my_real *D)
void c_h3d_create_nodes__(int *ITAB, int *NUMNOD, my_real *X, int *TAGNOD, my_real *D)
void _FCALL C_H3D_CREATE_NODES(int *ITAB, int *NUMNOD, my_real *X, int *TAGNOD, my_real *D)
bool Hyper3DPositionBegin(H3DFileInfo *h3d_file, unsigned int count, H3D_ID poolname_id)
bool Hyper3DExportClearError(H3DFileInfo *h3d_file)
bool Hyper3DPositionEnd(H3DFileInfo *h3d_file)
bool Hyper3DPositionWrite(H3DFileInfo *h3d_file, H3D_ID id, float *coords, H3D_ID refsys_id, H3D_ID analysis_id)