44#include <sys/resource.h>
56#include "h3dpublic_defs.h"
57#include "h3dpublic_export.h"
61#include "h3d_values.h"
90 unsigned int max_sims = 10;
91 unsigned int sub_count = 1;
94 unsigned int num_corners = 0;
95 unsigned int num_modes = 0;
103 H3D_DS_VECTOR, num_corners, num_modes,
dt_id,
107 for( i = 0; i < *NUMNOD; i++ ) {
109 node[1] = D[3*i + 1];
110 node[2] = D[3*i + 2];
void c_h3d_update_fvmbag_nodes_(char *name, int *size, int *IH3D, int *ITAB, int *NUMNOD, my_real *D)
void c_h3d_update_fvmbag_nodes__(char *name, int *size, int *IH3D, int *ITAB, int *NUMNOD, my_real *D)
void _FCALL C_H3D_UPDATE_FVMBAG_NODES(char *name, int *size, int *IH3D, int *ITAB, int *NUMNOD, my_real *D)
void c_h3d_update_fvmbag_nodes(char *name, int *size, int *IH3D, int *ITAB, int *NUMNOD, my_real *D)
bool Hyper3DDatasetBegin(H3DFileInfo *h3d_file, unsigned int count, H3D_SIM_IDX idx, H3D_ID subcase_id, H3D_DS_TYPE type, H3D_DS_FORMAT format, unsigned int num_corners, unsigned int num_modes, H3D_ID dt_id, int layer_idx, H3D_ID data_poolname_id, bool complex)
bool Hyper3DExportClearError(H3DFileInfo *h3d_file)
bool Hyper3DDatasetEnd(H3DFileInfo *h3d_file)
bool Hyper3DDatasetWrite(H3DFileInfo *h3d_file, H3D_ID id, const float *data)