44#include <sys/resource.h>
56#include "h3dpublic_defs.h"
57#include "h3dpublic_export.h"
61#include "h3d_values.h"
87 float time = (float) *TT;
90 unsigned int elem_count = 1;
92 cname_len = *size + 1;
93 cname=(
char*) malloc(
sizeof(
char)*cname_len);
94 for(i=0;i<*size;i++) cname[i] = name[i];
101 unsigned int max_sims = 10;
102 unsigned int sub_count = 1;
110 sprintf(name,
"Time = %f",time);
120 unsigned int num_corners = 0;
121 unsigned int num_modes = 0;
129 H3D_DS_VECTOR, num_corners, num_modes,
dt_id,
133 for( i = 0; i < *NUMNOD; i++ ) {
137 node[1] = D[3*i + 1];
138 node[2] = D[3*i + 2];
148 node_id = *MAX_NOD_ID;
150 for(i = 0 ; i< *NRWALL; i++ )
152 int ityp = NPRW[i + *NRWALL*3];
154 if( ityp == 1 || ityp == 4)
158 H3D_DS_VECTOR, num_corners, num_modes,
dt_id,
161 node[0] = XWL[i] + V1[i];
162 node[1] = YWL[i] + V2[i];
163 node[2] = ZWL[i] + V3[i];
164 node_id = node_id + 1 ;
170 node[0] = XWL[i] + VV1[i];
171 node[1] = YWL[i] + VV2[i];
172 node[2] = ZWL[i] + VV3[i];
173 node_id = node_id + 1 ;
178 node[0] = XWL[i] - V1[i];
179 node[1] = YWL[i] - V2[i];
180 node[2] = ZWL[i] - V3[i];
181 node_id = node_id + 1 ;
186 node[0] = XWL[i] - VV1[i];
187 node[1] = YWL[i] - VV2[i];
188 node[2] = ZWL[i] - VV3[i];
189 node_id = node_id + 1 ;
200 H3D_DS_VECTOR, num_corners, num_modes,
dt_id,
202 for(
int ii=0;ii<48;ii++)
204 node[0] = XWL[i] + V1[i];
205 node[1] = YWL[i] + V2[i];
206 node[2] = ZWL[i] + V3[i];
207 node_id = node_id + 1 ;
221 H3D_DS_VECTOR, num_corners, num_modes,
dt_id,
223 for(
int ii=0;ii<294;ii++)
225 node[0] = XWL[i] + V1[i];
226 node[1] = YWL[i] + V2[i];
227 node[2] = ZWL[i] + V3[i];
228 node_id = node_id + 1 ;
251 my_real *VV1,
my_real *VV2 ,
my_real *VV3,
int *KXSP,
int *NISP,
int *NUMSPH,
int *TAGNOD,
int *NPRW)
253 XWL, YWL, ZWL, V1, V2, V3, VV1, VV2 , VV3, KXSP, NISP, NUMSPH, TAGNOD, NPRW);}
257 my_real *VV1,
my_real *VV2 ,
my_real *VV3,
int *KXSP,
int *NISP,
int *NUMSPH,
int *TAGNOD,
int *NPRW )
259 XWL, YWL, ZWL, V1, V2, V3, VV1, VV2 , VV3, KXSP, NISP, NUMSPH, TAGNOD, NPRW);}
263 my_real *VV1,
my_real *VV2 ,
my_real *VV3,
int *KXSP,
int *NISP,
int *NUMSPH,
int *TAGNOD,
int *NPRW )
265 XWL, YWL, ZWL, V1, V2, V3, VV1, VV2 , VV3, KXSP, NISP, NUMSPH, TAGNOD, NPRW);}
void c_h3d_update_nodes__(char *name, int *size, my_real *TT, int *IH3D, int *ITAB, int *NUMNOD, my_real *D, int *NRWALL, int *MAX_NOD_ID, my_real *XWL, my_real *YWL, my_real *ZWL, my_real *V1, my_real *V2, my_real *V3, my_real *VV1, my_real *VV2, my_real *VV3, int *KXSP, int *NISP, int *NUMSPH, int *TAGNOD, int *NPRW)
void _FCALL C_H3D_UPDATE_NODES(char *name, int *size, my_real *TT, int *IH3D, int *ITAB, int *NUMNOD, my_real *D, int *NRWALL, int *MAX_NOD_ID, my_real *XWL, my_real *YWL, my_real *ZWL, my_real *V1, my_real *V2, my_real *V3, my_real *VV1, my_real *VV2, my_real *VV3, int *KXSP, int *NISP, int *NUMSPH, int *TAGNOD, int *NPRW)
void c_h3d_update_h3dfile_nodes(char *name, int *size, my_real *TT, int *IH3D, int *ITAB, int *NUMNOD, my_real *D, int *NRWALL, int *MAX_NOD_ID, my_real *XWL, my_real *YWL, my_real *ZWL, my_real *V1, my_real *V2, my_real *V3, my_real *VV1, my_real *VV2, my_real *VV3, int *KXSP, int *NISP, int *NUMSPH, int *TAGNOD, int *NPRW)
void c_h3d_update_nodes_(char *name, int *size, my_real *TT, int *IH3D, int *ITAB, int *NUMNOD, my_real *D, int *NRWALL, int *MAX_NOD_ID, my_real *XWL, my_real *YWL, my_real *ZWL, my_real *V1, my_real *V2, my_real *V3, my_real *VV1, my_real *VV2, my_real *VV3, int *KXSP, int *NISP, int *NUMSPH, int *TAGNOD, int *NPRW)
bool Hyper3DDatasetBegin(H3DFileInfo *h3d_file, unsigned int count, H3D_SIM_IDX idx, H3D_ID subcase_id, H3D_DS_TYPE type, H3D_DS_FORMAT format, unsigned int num_corners, unsigned int num_modes, H3D_ID dt_id, int layer_idx, H3D_ID data_poolname_id, bool complex)
bool Hyper3DSimulationWrite(H3DFileInfo *h3d_file, H3D_SIM_IDX idx, const char *label, float syncValue)
bool Hyper3DExportClearError(H3DFileInfo *h3d_file)
bool Hyper3DDatasetEnd(H3DFileInfo *h3d_file)
bool Hyper3DSimulationEnd(H3DFileInfo *h3d_file)
bool Hyper3DSimulationBegin(H3DFileInfo *h3d_file, unsigned int count, H3D_ID subcase_id)
bool Hyper3DDatasetWrite(H3DFileInfo *h3d_file, H3D_ID id, const float *data)